﻿using UnityEngine;
using System.Collections;

public class lastAction : MonoBehaviour {


	TypogenicText text;
	// Use this for initialization
	void Start () {
		text = GetComponent<TypogenicText>();
	}
	
	// Update is called once per frame
	void Update () {
		text.Text = GameController.gc.lastAction;
	}
}
